Here are some selected shots from our work on Die Hard 5, at Pixomondo, for which I was the Animation Supervisor.  We had about 150 total shots, 80 + for animation.  Though we were told in the beginning that we would have “no full CG shots,” we ended up with quite a few.  One shot in particular was just a test shot, for internal development, but they liked it so much, they put it in the cut.  We helped re-visualize much of the end sequence, including prevising several shots for re-shoots.  Because we had such a great crew at Pixo, this was a particularly fun show to work on – even though we had an extremely accelerated schedule.